{"product_id":"9781668073681","title":"Into the Real","description":"\u003cb\u003e\u003cb\u003e\u003ci\u003eNEW YORK TIMES\u003c\/i\u003e BEST-SELLING AUTHOR JOHN RINGO AND \u003ci\u003eUSA TODAY\u003c\/i\u003e BEST-SELLING AUTHOR LYDIA SHERRER JOIN FORCES ON A NEW SF NOVEL OF ALIEN INVASION. \u003c\/b\u003e\u003ci\u003eENDER'S GAME\u003c\/i\u003e MEETS \u003ci\u003eMEAN GIRLS\u003c\/i\u003e MEETS \u003ci\u003ePOK\u003c\/i\u003e\u003c\/b\u003e\u003cb\u003e\u003ci\u003eÉ\u003c\/i\u003e\u003c\/b\u003e\u003cb\u003e\u003ci\u003eMON GO.\u003c\/i\u003e\u003c\/b\u003e\u003cbr\u003e\u003cbr\u003eLynn Raven may be the boss-master of WarMonger 2050 with her online persona of “Larry the Snake,” but when the CEO of Tsunami Entertainment personally asks her, as a favor, to beta test a new augmented reality game, she has to face her greatest fear: going outside and dealing with . . . well, \u003ci\u003epeople\u003c\/i\u003e.\u003cbr\u003e \u003cbr\u003e As she becomes more immersed in the game, the stakes rise and so do the obstacles. Strife between teammates, a ruthless rival team, and these strange glitches that make it seem like the game algorithm (or maybe “game AI”?) has it in for her. Now she has to face a new fear: is she willing to step into the real to win the future she’s always wanted?\u003cbr\u003e \u003cbr\u003e What do you do when a game and real life merge?","brand":"Simon and Schuster","offers":[{"title":"Paperback \/ softback","offer_id":60268991021342,"sku":"9781668073681","price":18.0,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0741\/8436\/0222\/files\/9781668073681.jpg?v=1791771857","url":"https:\/\/shop.simonandschuster.com\/products\/9781668073681","provider":"Simon and Schuster","version":"1.0","type":"link"}